Showing posts with label evolution. Show all posts
Showing posts with label evolution. Show all posts

Tuesday, August 10, 2010

boschian ripoffs


whew where am I now? I have to do some research find the coordinates pin it down for a bit! or a byte!

i made this inside a space heaven, interesting restriction I had not anticipated, although I should have! i lost my ambient light and the distant light so i need to set up some illumination inside the spherical space.

it is getting very sculptural now OK back to it before it shifts its paralelity to my universe I will keep u posted!

a friend from artzone asked how i get the ideas for these images so here is a small tale related to the scene above :

i just start a piece by picking an object out of my model folder. Then for these few renders I found a sort of starry colour map on the textures site. I just like to look around for odd things like tiled roofing or sky maps and the yellowy orange map just jumped forward and said 'USE ME - USE ME! ( i recognise this call from my own voice as i am always calling out too) the rest is history ... I started with the column and I have this thing going with Eau Pears but I am thinking of those girls .... a pear appears and I had one in my folder .... well the world doesnt notice unless you use a bit of STICK and this is what i do I get a stick wield it around the arena of light find a home for it ... perhaps near the pear .... but how to place it ? ... along comes a flourish in the form of a rust twirl ... I see that the stick will fit in here with a bit of resizing ... the world is taking shape ... i made a cylindrical base ... I wanted a bit of relection but not clear like a mirror so i chose to make the surface of the cylinder polished copper .... I between time I am looking around in my computer to see where the hell I stored all my files ... the scene is a bit bare ... i found a berry in my model folder so i placed it on the dish ... before I could stop it 'springtwitter jumped into my mind and dragged herself onto the screen ... I tried to warn her off this was not a place for her to fly yet !.... no way next thing i knew I had her hanging of the stick and she was caught .... then I didnt want to feel the guilt of having placed the stick itself so I thought i could share the blame with the two spirals that i hung on the stick ... I added a loop and hung a smokey spiral of it ... haha! you see it was the distraction that caused the accident .... not I!! ... I put up a plane and stuck on some tiles I found washed them out for a bit more mystery then the idea came to me to use a sheprical sky so I made a big sphere and added the yellow orange map to it .... SHIT!!! every thing went dark the scene light was outside and I had turned the ambience off ...

This is what i like now i got to light up the pieces and watch the shadows appear and amaze me .... ( I find it a great help to the imagination to watch the shadows appear on the scenes ) sometimes i will move the camera around to find the best shadow and have it as a focus. I am always amazed ! although I expect them to be there because i have lights I never know all the objects that will throw a shadow ... tuning turning they too start their story ... I wonder what they represent to me ... it is a bit like a dream really the thing i recognise the shadow to be is telling me something about my life right now .... Next I started to add lights ... a couple of spots with light comes for some drama ... enter the fogg .... the story became a little confused and fog set in ... i grabbed a couple of springs and enveloped the fog ... important!! so I added the xxxxxxx x x x x x 's the disc was a bit thin so I added some depth and made a frame out of it ... still it didnt work floating so I tried my dome thistle thingiee and gave it a short haircut for lawn .... HA! I made a suburb ... i went shopping brough a couple of new pears and chucked them on the column ... looking through my hex models file I found a couple of darts I had not used ... soooo befcause it looked like a target on the ground i chucked them at it and the landed ( i cheated and moved them into possy .. DESIGN RULES! )

that is pretty much it ... there is ofcourse a lot more going on in the dialog with my waking dream but that has passed and I would need to keep a journal of the events as they pass ...

doeoflight, I hope this gives you an inkling of the events that make my works.

if it sounds like a lot of dribble ... then ... yes, my entire world is just a bit of dribble hanging of the sages lip .................

Wednesday, May 12, 2010


a little more play and some atmosphere added and another dragon appeared

Tuesday, May 11, 2010


Dragon, a bit of hexagon modeling ... I am not really happy with the head so i will try another style maybe I will use the new jugger for head ... doing my roof tomorrow may not have much to post ... well I could take some pics ... we'll see!

Sunday, May 9, 2010


a new little shuffle i have been working on ... not much time these last few days getting my fireplace back operational for winter ... more to come soon ... enjoy

Thursday, May 6, 2010

inside the treehouse


and inside the tree ... the leaves came through the wall from the outside but i like it then i placed some Ikea that i made and chucked down a carpet ... it is a bit messy with the toys strewn around but then that is the way the world remains .... messy !
a couple of views the forge is now fired up and after days of negotiating i have convinced ariel that my seeing inside would be illumination to us all ... the equipment is nearly all here and we can get going on the repairs ... I have decided on a complete makeover and we will be fitting the deep space shells and superchargers ...

Monday, May 3, 2010

closeup


here is the closeup will allow u to see a little more of the scene .. i turned the leaves off for a quicker render

repairs at the end of day one


this is where I ended up .. I really love the reflections in the ocean and will do a closeup enlarged render from there to take to photoshop for a workover ...

I am also posting a closeup of this scene ... today I made a ladder, hammer, pliers, blueprints, forge, and i planted a bunch of vegetation ... the eau pair must be close to bearing fruit here any day now i believe .. the ocean is calming and repairs seem to be going forward ...

Thursday, April 29, 2010

well this is where I am going to stop for a while ... added a house in the distance .. with some outside plumbing that will get more detail as we get closer to it had a play with the plants ... i put a smaller plant inside another and made it flatter and raised it up to be flowers after changing the color map of the leaves ...not happy with the long path yet i would rather see the texture sq but i need to make something new now so That's it for now ... and yes first time grass from hair ..
tell me what you think

Monday, April 26, 2010


I was rendering this in a larger scene and I noticed that the reflections rendered ahead of the main effects in space .... so how cool is that life is preempted by reflection ! time to think about that! ... I think i have said it before, it is like pottery, the render is the firing of the kiln and although I have expectations to get a certain result I don't have all the cards in hand as there are reflections that are like the real world ... at least out of my control !