Showing posts with label nectar. Show all posts
Showing posts with label nectar. Show all posts
Monday, May 3, 2010
closeup
here is the closeup will allow u to see a little more of the scene .. i turned the leaves off for a quicker render
repairs at the end of day one
this is where I ended up .. I really love the reflections in the ocean and will do a closeup enlarged render from there to take to photoshop for a workover ...
I am also posting a closeup of this scene ... today I made a ladder, hammer, pliers, blueprints, forge, and i planted a bunch of vegetation ... the eau pair must be close to bearing fruit here any day now i believe .. the ocean is calming and repairs seem to be going forward ...
Saturday, May 1, 2010
I started a conversation with another world : the islands of the sixth sense and they are under construction now . a quick pic for starters.
So I am thinking about six worlds ... well obviously the ellementals four + 1 , earth, air, fire, water + ether and the sixth element illusionary will be difficult to reach the paths to it will be not obvious or complex ... the pathways to the other islands will be as easy as their interactivity demands ... I see a viewing platform in the centre and then it becomes a tripod and the tripod is reversed as two interlocking tetrahedrons ... that the sixth path ... well let me get to the adventure and report back to you!
Labels:
3D,
alchemy,
art,
artworks,
fantasy,
illustralion,
lights,
madness,
maths,
models,
nectar,
physics,
psycic journeys artist books,
reflections,
survivor
Sunday, April 25, 2010
physics in cararra
a small animation in Cararra showing the physics used to bounce the nectar gatherer on a reflective surface... I am amazed by the fine implementation of this ability in the program ... just love it ... need more RAM to get more out!
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